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What can you buy for your in-game character? (Station Cash) (MERGED)
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Illusion Addict

Joined: Aug 22, 2004
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Zatozia just posted that "Station Cash" is now going live, and you will be able to buy stuff for your character.  Anyone know what kind of stuff might be there?  The link she provided is broken.


Message edited by HH-Butterfly on 12/09/2008 10:15:57.



Guardian

Joined: Jan 28, 2005
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Zanderon wrote:

Zatozia just posted that "Station Cash" is now going live, and you will be able to buy stuff for your character.  Anyone know what kind of stuff might be there?  The link she provided is broken.


What?




Defender

Joined: Feb 24, 2006
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Sure it isn't an EQ2 thing?



Illusion Addict

Joined: Aug 22, 2004
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" Station Cash, Sony Online Entertainment’s new virtual currency, is now live in EverQuest and EverQuest II. Station Cash can be used to purchase items that will provide convenience and customization in game, providing everyone the opportunity to create a unique gameplay experience.

 

Want to learn more about Station Cash? You can learn more at the Station Cash website, and by reading the Station Cash FAQ. Please note that Station Cash will not be available for customers in Europe until Wednesday, December 10th. "

It's in the forums here, not EQ2.




EQ Community Leader

Joined: Aug 14, 2004
Messages: 4899
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Zatozia wrote:

Station Cash, Sony Online Entertainment’s new virtual currency, is now live in EverQuest and EverQuest II. Station Cash can be used to purchase items that will provide convenience and customization in game, providing everyone the opportunity to create a unique gameplay experience.

Want to learn more about Station Cash? You can learn more at the Station Cash website, and by reading the Station Cash FAQ. Please note that Station Cash will not be available for customers in Europe until Wednesday, December 10th.

 

 


EverQuest®
Bottle of Adventure
EverQuest®II
Flask of Achievements
EverQuest®
Consigned Armor Bundle
EverQuest®II
Handy Servant
EverQuest®
Stone of the Serpent
EverQuest®II
Flask of Adventuring
EverQuest®
Bottle of Alacrity Pack
EverQuest®II
Seafury buccaneer Armor Crate
EverQuest®
Goblin Skull Fetish
EverQuest®II
Flask of Tradecrafting

 

 

 

 

 

 

 

 

 

Station FAQ wrote:

Station Cash is Sony Online Entertainment's new virtual currency that players can buy to fund a virtual wallet. Once a wallet has been funded, Station Cash can be used to purchase premium in-game items through the in-game Marketplace in EverQuest® and EverQuest® II.

While in game you'll be able to access the Marketplace where you will conduct all your purchases from your Wallet using Station Cash. To access this feature the command /marketplace will open the interface window. Once you have a credit card on file you can easily add Station Cash to spend on either EverQuest or EverQuest II.

There are many types of items  available for purchase and delivered directly to your character in game. There is security safeguards with Station Cash as well as additional measures so that your purchases will be delivered to your inventory.

A valid credit card is required to fund your Station Wallet, instructions  on how to add a credit card to your account is available for your convenience.

 

Station Cash wrote:

Is Station Cash refundable?
Station Cash is non-refundable.

Is Station Cash transferable?
Station Cash is non-transferable and currently non-giftable; however, SOE is working on features to allow players to gift Station Cash to other players and friends in the future.

It sounds as if Station Cash may give some players an unfair advantage. How is SOE preventing this?
The EQ and EQII development teams have chosen items carefully in an effort to avoid a disruption in gameplay balance. Rather, Station Cash (and items purchased with SC) are intended to allow for convenience and added customization. Such items provide players with a unique gameplay experience for nominal fees. We understand that some players may not choose to purchase items, however, the option is available for all, leaving the choice in each player's hands.

Does this mean SOE is fundamentally changing the business models of EQ and EQII?
No, this is simply a means to give additional options to our player base.
How much does Station Cash cost?
Currency USD AUD DKK EUR GBP NOK SEK CHF JPY
100SC = $1.00 $1.60 Kr 7,00 €1,00 £.80 kr 7,00 10.00 Kr CHF 1.20 ¥100

SOE reserves the right to modify these conversions at its sole discretion at any point in time.

 

 

SOE BLOG wrote:

EverQuest has always been known as a pure game with its challenging gameplay and amazing social structure. Many of you have been involved with the game from the early beta phases through the most recent expansion. EQ has been fortunate enough to be a part of the early days of the 3D MMORPG experience, benefitting from both our developers’ hard work and amazing feedback from the players.

In recent years, we have been reaching out to our players via online polls and through surveys and interviews at our Fan Faire events. We have been asking what features the players would like to have in order to make their EQ experience more convenient and fun to play. Surprisingly enough, we received an overwhelming number of requests for item sales.  We also are seeing so many other online games delve into this space to much fanfare – it’s exciting for us to see the MMO industry experiencing so much growth and once again paving the way for future online games. Therefore, I’m excited to announce that EverQuest will be introducing Station Cash, our new virtual currency and wallet system, which makes purchasing in-game items easy for those who wish to participate. 

Here’s how we see everyone benefiting from it …

We know that the talk of selling items in game has always been a sensitive subject and, with that in mind, we evaluated what we could offer players that would hit the areas that I mentioned previously …  better experience, easier to play and more fun to play.

Station Cash opens up new ways to play the game you love!

  • Convenience – Station Cash offers convenience with buff and potions for Health, Mana and XP.
  • Customization – Station Cash offers ornamentations to trick out the look of your weapons and spells.
  • Fun - Station Cash offers pets as new companions for your adventures.

We also feel that the Station Cash offerings will appeal to every type of player in EQ:

  • Beginning players looking to more quickly establish themselves
  • Mid-level characters looking to advance more quickly to approach or achieve level caps
  • High-level characters to more easily prepare for raids or starting alts
  • Those looking to eliminate the “grind” for their main character or an alt

Our first and foremost concern is making sure that the items offered for purchase through Station Cash work in concert with all of the other item delivery mechanisms in-game. Balance in gameplay is essential to the longevity of EverQuest, and we have taken great strides to ensure that the items offered enhance the gameplay experience without disrupting that balance.

We will be watching the player feedback closely and tuning our offerings to make sure we give players what they want. This is your world now!


 

Message edited by minimind on 12/09/2008 08:46:40.



Elder

Joined: May 9, 2004
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Buying in game xp pot/gear/familiars with real life cash.... discuss.




Guardian

Joined: Mar 19, 2004
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*****

 




Defender

Joined: Feb 24, 2006
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Well, being in the EQ1 forums announcements doesn't always mean something.  But I do see the specific mention of both games, so I'm convinced.

I bet its an alternate way to get defiant gear or LoN gear or something.



Lorekeeper

Joined: Apr 13, 2005
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 they are



General

Joined: Oct 19, 2007
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Haha, late April fooles joke?

Goodbye if this is true though, we pay for this game enough already.



Guardian

Joined: Jan 28, 2005
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BlueShaded wrote:

Haha, late April fooles joke?

Goodbye if this is true though, we pay for this game enough already.


Bye you take care.




EQ Community Leader

Joined: Mar 1, 2004
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I'm very disappointed they are going in this direction.  Very disappointed indeed.  What's next, SOE run PLing services?  Pay 10 bucks and they will grant you a few levels?  Pay 100 bucks and you get a max level toon? 

This is a sad day for online gaming.

 




Guardian

Joined: Mar 19, 2004
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Is it me or did they just break their own EULA

 




General

Joined: Oct 19, 2007
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Rytan_the_Wyrmlord wrote:


We have no plans what so ever to do actual sales of in game items, and I'm personally very opposed to the idea for EverQuest.  I think microtransations can be a valid business model if planned from the ground up for a game, but it would be very very bad for EQ.

-Ryan

 


Message edited by BlueShaded on 12/09/2008 08:36:24.
Raa


Hero

Joined: Feb 19, 2005
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Money has to come from somewhere.



EQ Community Leader

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Nolrog wrote:

 

I'm very disappointed they are going in this direction.  Very disappointed indeed.  What's next, SOE run PLing services?  Pay 10 bucks and they will grant you a few levels?  Pay 100 bucks and you get a max level toon? 

This is a sad day for online gaming.

 

I remember one of the big honchos getting super giddy by the success of the LoN micro-transactions and saying it's the future of SOE. I was really hoping it wouldn't come to this.

What I think it humorous is that the purchasable exp potions will help to enable paid powerlevelers... and the armor bundles. I mean, yikes, man. /sigh




EQ Community Leader

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Raa wrote:

Money has to come from somewhere.

If the problem is the cost of producing and keeping the game functioning, I would rather pay a couple extra dollar a month than have this stuff in EQ. In reality, LoN looked like a "neat" side addition for spare case on SOE's side. LoN and this together looks like "milking your customers for every penny" to me.


Message edited by minimind on 12/09/2008 08:38:15.



Hero

Joined: May 19, 2004
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Sadness.




Illusion Addict

Joined: Aug 22, 2004
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Ok, looking at my marketplace in game, it looks like all LoN pots, weapon ornaments, 2 familiars, and the armor packages like we get with /claim.

 




EQ Community Leader

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minimind wrote:

Nolrog wrote:

 

I'm very disappointed they are going in this direction.  Very disappointed indeed.  What's next, SOE run PLing services?  Pay 10 bucks and they will grant you a few levels?  Pay 100 bucks and you get a max level toon? 

This is a sad day for online gaming.

 

I remember one of the big honchos getting super giddy by the success of the LoN micro-transactions and saying it's the future of SOE. I was really hoping it wouldn't come to this.

What I think it humorous is that the purchasable exp potions will help to enable paid powerlevelers... and the armor bundles. I mean, yikes, man. /sigh


What's the status of LoN now though? Is it still selling like it used to? I know I spent a ton of money in the beginning, but haven't bought anything in eons.  I wonder if others are the same.

What is the benefit for EQ?  Smed, are you going to give us those long promised new character models now in return for this? Or is this just another ploy to milk the life out of EQ and force people into other, non-SOE games. 




Elder

Joined: Sep 5, 2005
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most games that offer services like this (you know, the 1000s of korean-based mmo's that have 500 customers each) are free-to-play, and use this sort of thing to keep afloat financially.

 

of course, we'll still be paying monthy fees.



General

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Doesn't seem like a big deal to me. They aren't forcing me to buy any of this stuff.

 

I lived without LoN items; I can live without station cash.

 

I do know that a number of you succumbed to LoN - you can thank youselves for this new development. My conscience is clean.



Defender

Joined: May 21, 2004
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EQ items available for purchase (from http://www.station.sony.com/stationcash/):

Bottle of Adventure - looks like xp potion

Consigned Armor Bundle

Stone of the Serpent

Bottle of Alacrity Packs

Goblin Skull Fetish

No clue on what a number of these do ... no info available yet from the usual sources.

Edit: Station Cash?  looks to be a far better place to express your outrage/comment on this development.  My apologies for posting to this thread info available in the other...


Message edited by Msakr on 12/09/2008 08:48:12.


Defender

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Blimey. £8 for 2 hours of an extra 50% experience - that values those Potions of Adventure at £2 a pop, or £4 for a shot of Lesson of the Devoted. 

 



EQ Community Leader

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$10 = potion for 50% extra xp for 2 hours...

UGH




General

Joined: Jun 27, 2007
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Eleena_TT wrote:

$10 = potion for 50% extra xp for 2 hours...

UGH

You and I both know people will buy them.

In droves.



General

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k9wazere wrote:

Doesn't seem like a big deal to me. They aren't forcing me to buy any of this stuff.

Less experience of everyone who doesn't buy XP potions isn't a big deal until you're a few lvl's behind your friends and reality kicks in. Which is that SoE will do anything in their power to get as much money from their players as possible even if it means selling out and bypassing their own EULA rules.



EQ Community Leader

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EQDev Blog post added




Elder

Joined: Sep 5, 2005
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lol, pathetic.



General

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Retron wrote:

Blimey. £8 for 2 hours of an extra 50% experience - that values those Potions of Adventure at £2 a pop, or £4 for a shot of Lesson of the Devoted. 

 

LOLROFLMAO.



Defender

Joined: May 21, 2004
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Just irresponsible to add this to EQ generally.  I really wish they had selected a single server for a test platform first ...



Defender

Joined: May 20, 2006
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Disgusting.



Hero

Joined: Nov 5, 2004
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Not sure why but this give me a "sinking" feeling in the pit of my stomach, Its a slippery slope

I am guessing Plat will be next - at least that may get rid of the plat spammers I would guess.

Hope the make a server where this buying xp and upgrades is not available



Hero

Joined: May 6, 2004
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Shameful




Guardian

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Conscience? It's just a game. Don't they sell new models of cars for some Playstation III game seperately? I read somewhere the cost to get all of the cars was some huge number in the hundreds. Well, anyways, it's a business model, and it will exist so long as customers pay.

I never paid a penny for LoN, and I doubt I will pay for this. But, I did pay to move a character from one account to another once. That's really not any different, so I have no room to complain.



Hero

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This years Vet award - $100.00 in your sony wallet <sigh>



General

Joined: Dec 22, 2004
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Quite frankly, I am disgusted. After 10 years and 950 days played, I have never before felt the urge to quit EQ but the direction the game is taking sickens me. The game has become tarnished, and I feel a little dirty and embarrassed playing since I logged on.



Master

Joined: Mar 11, 2004
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*sighs heavily*



Apprentice

Joined: May 29, 2006
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I can't imagine the devs wanted this. I imagine it was dictated from above.

If that's the case, and I hope it is, then I feel for you guys. We've all been put in awkward positions by our management, and we all know that holding on to your job is priority number one.



EQ Community Leader

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Frankly, I'm disappointed to see this show up.

Way back when EQII launched the Exchange servers, there was an uproar, and one of the things said at the time was that it would never be implemented on existing servers.

While this isn't exactly like the Exchange servers, it feels close enough that I'm disappointed to see it arrive and hope it can be reconsidered. (At least with LoN you had the 'cover' of a card game to 'hide' what it tended to be used for).

IMO, if they wanted to help newbie players with some leg-ups, then some level limited quests might have been better. (eq a quest that rewards an XP potion that can only be used UP TO Level X, maybe tied in with the hot zones), or quests that reward a choice of no-drop defiant armor.


Journeyman

Joined: Apr 9, 2004
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"9. ............ You may not buy, sell or auction (or host or facilitate the ability to allow others to buy, sell or auction) any Game characters, items, coin or copyrighted material."

 

 

 

Difference is the EULA says YOU.. meaning players.  Station Cash is from SOE.

The EULA still stands - it controls the players, not the administrators/owners of the game.  Minor but vital difference.

Not that I agree with Station Cash in principle.



Elder

Joined: Mar 18, 2004
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BobV wrote:

Not sure why but this give me a "sinking" feeling in the pit of my stomach, Its a slippery slope

I am guessing Plat will be next - at least that may get rid of the plat spammers I would guess.

Hope the make a server where this buying xp and upgrades is not available


Why is that?  I can see if the made certain armor that could only be purchased, and the down the road made the game only playable if you had that armor equipped, but if it's just about some people buying xp and upgrades, I say more power to them.  It wouldn't be something I'd do, but if it enhances someone elses gaming experience, go for it.

Someone gaining experience faster than me or having better gear than me has never made me jealous.  Some people have more time to play than me, some people have more plat, some people are more inclined to raid.

I see no problem with it, unless they start balancing the game towards it.



General

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wutfor wrote:

Conscience? It's just a game. Don't they sell new models of cars for some Playstation III game seperately? I read somewhere the cost to get all of the cars was some huge number in the hundreds. Well, anyways, it's a business model, and it will exist so long as customers pay.

I never paid a penny for LoN, and I doubt I will pay for this. But, I did pay to move a character from one account to another once. That's really not any different, so I have no room to complain.

This is a P2Play game. It's not supposed to have an in-game item store, LoN was bad enough.

Monthly patches, 15$ a month, and now pay for items. Uhhhhhh....hm, lol, I have nothing reasonable I can say about this. It would be too vulgar.



Hero

Joined: Mar 17, 2005
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A few years ago there was a suvey about people's feeling toward SoE selling in game items.

At that point, most people said : NO.

I really do not think that the times have changed anything since.

I wonder what will happen when some child "borrows" his parents credit card and starts buying the stuff...



General

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BlueShaded wrote:

k9wazere wrote:

Doesn't seem like a big deal to me. They aren't forcing me to buy any of this stuff.

Less experience of everyone who doesn't buy XP potions isn't a big deal until you're a few lvl's behind your friends and reality kicks in. Which is that SoE will do anything in their power to get as much money from their players as possible even if it means selling out and bypassing their own EULA rules.

Depends whether they're friends or just people you play with.

If they're friends, they'll agree not to use potions if you don't want to use them, because they won't want you to fall behind.

Or they'll use them anyhow, and pull ahead, but never expect you to do the same, and they'll still group with and help you anhow, regardless of any difference.

 

If they aren't really friends, but more people you play with, then you might find yourself out in the cold - replaced by someone who uses the pots to level faster.

That, as they say, is life.


Know who your friends are.



General

Joined: Jun 27, 2005
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haha wait till they spend $10 on a exp potion then have a noob train them.  Well that was a well spent $10 for 30 seconds of increased exp.



Defender

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k9wazere wrote:

Doesn't seem like a big deal to me. They aren't forcing me to buy any of this stuff.

 

I lived without LoN items; I can live without station cash.

 

I do know that a number of you succumbed to LoN - you can thank youselves for this new development. My conscience is clean.

I can't remember agreeing with k9 in the past - in fact, I read most of what he says with a grain of salt, knowing I'll probably disagree - but I agree here.  It's just like LoN - no one is forcing us to buy anything with this new development.  If people choose to indulge, they're more than welcome, but I'm just as welcome to choose to continue to play the game the way I always have.

*shrug*  This isn't a huge deal.  If it nets SOE the money to make some of the changes to EverQuest that the playerbase wants, is it really all that bad?




Elder

Joined: Mar 18, 2004
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dang wireless keyboards..

"I can see if they made certain armor that could only be purchased, and then down the road made the game only playable if you had that armor equipped"



Defender

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EVERUNTESTED wrote:

haha wait till they spend $10 on a exp potion then have a noob train them.  Well that was a well spent $10 for 30 seconds of increased exp.

the ss says it persists through death



Philosopher

Joined: Apr 16, 2004
Messages: 6360
Online

This is disgusting.

Obviously the lead designer has 0 input anymore.


 
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