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Brigand Mythical
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Server: Unrest

Fansite Staff

Joined: Apr 12, 2005
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Where is the updated screenshot of the new UPDATED mythical?

Any have any indication on what it will look like? Anyone have Test installed and can post a screenshot of it?

Mythical - \aITEM -929107905 -880275705:Havoc, Blade of Treachery\/a

Pulled from http://www.eq2llinks.com/epiclist.php


Server: Splitpaw
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Loremaster

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Apparently its on test now and is a 5% reuse bonus ---- and its a proc still -----

Total waste of time and effort - id rather have the 40 haste

Heres hoping they see their mistake and bump it up to at least 10%  or make it a perm buff and not a crappy proc


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I'd like to see 15-30% for a proc or 10ish% perm.

I don't know if any raid buffs will have reuse speed in the near future and I also don't know what other items that are coming with Veskar have reuse speed.

Message edited by Jida on 07/17/2008 07:19:21.



Lord

Joined: Jul 15, 2007
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the mythical is pure crap compared to other mythicals. Thanks for nothing sony.


Loremaster

Joined: Jun 8, 2007
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Ok, so we have 3 people posting here with feedback on the mythical and a 14 page discussion on eq2flames. Let's get to posting or our devs will think nobody cares about the upcomming change.

Posting that it "sucks" really dosn't help anyone.

10% to 15% is where the reuse should be as a equipable buff. If it is going to be a proc, I don't know that it would help all that much as it will throw our timing off. 5% worn, we can get from a cloak in a group. Make the mythical better then that please.

 While you are looking at our mythical, look at the +30% to rear based CA's. I'm usually back there, why not make our side based attacks part of that. We only have 3 CA's that are rear only.

 Thank you for taking a look at one of the weaker epics, please take a bit more time and really make it worth having, These two suggestions won't make it any better then the other scouts, only on par with them.

 

Dileth Ki`Nix

80 Brigand Oasis

Dirty Dozen



Server: Crushbone
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Dileth wrote:

 While you are looking at our mythical, look at the +30% to rear based CA's. I'm usually back there, why not make our side based attacks part of that. We only have 3 CA's that are rear only.

Atualy we have 4: Entrail, Dispatched, Enfeeblement and Blood Rake...but that's still very few mostly when you concider that only 1 of those is a dps ca...the others give pretty low dps concidering the 1 min recast...

Rest of your post is really good


General

Joined: Feb 1, 2007
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well tbh whats posting here doing for us ? it does nothing

he made up his mind on the rouge epics long ago and I have high doubts that we ever gonna get something thats worth a [cant control my vocab]

both rouge epics have fluff effects on it , when u check out the most epics u find at least one class defining effect on it that boosts the class

the proc imo should be dps related 10% melee crit for brigands and 10% da for swashys

a 10 to 15% reuse speed for us could be considered as the class defining ability so we can spam dispatched slightly more but it needs to be static proc is the most stupidiest idea aeralik could come up with

the 30% dmg bonus needs to affect all flanking rear CAs nothing of that would make the weapon op

and why he just cant add the swash debuff enhance that is currently on TS is totally beyond me he didnt even state why he did so and imo thats completley retarted that way , its supposed to be a Swashbuckler epic not a rouge epic

but considering the garbage that both epics are they couldd be both tagged Rouge instead of Brigand Swashbuckler as both are the worst in design that you could come up with
Dirge Troub Assassin procs own

Brigs Swashs and Rangers got the crap procs total stupid tbh
and it really makes me sick that all scouts got unique and awesome effects on their epics and we rouges got the crap of the week
rouge epics are insulting
this is srly beyond me how rouge epics could end up with a mythical tag


Developer

Joined: Feb 9, 2006
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Rhymez wrote:
well tbh whats posting here doing for us ? it does nothing

he made up his mind on the rouge epics long ago and I have high doubts that we ever gonna get something thats worth a [cant control my vocab]

Nothing is ever set in stone.  I was originally giving you 35% spell casting haste instead of the reuse.  You guys asked for the reuse so I swapped the two.  The idea of that effect is to essentially tap the haste of the mob and turn it into something useful for you.  The original thought with this update though was to give some extra spell casting haste which while you have some you would gain additional allowing you to cast faster and reduce the casting/recovery time period so you could get off the next auto attack or CA faster.  In the end whether it's spell haste, normal haste, recovery or reuse can all be balanced out but if you don't like the reuse I can just revert out the changes and put it back to the haste buff.



General

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Aeralik wrote:
Rhymez wrote:
well tbh whats posting here doing for us ? it does nothing

he made up his mind on the rouge epics long ago and I have high doubts that we ever gonna get something thats worth a [cant control my vocab]

Nothing is ever set in stone. I was originally giving you 35% spell casting haste instead of the reuse. You guys asked for the reuse so I swapped the two. The idea of that effect is to essentially tap the haste of the mob and turn it into something useful for you. The original thought with this update though was to give some extra spell casting haste which while you have some you would gain additional allowing you to cast faster and reduce the casting/recovery time period so you could get off the next auto attack or CA faster. In the end whether it's spell haste, normal haste, recovery or reuse can all be balanced out but if you don't like the reuse I can just revert out the changes and put it back to the haste buff.

then add a 10% melee crit proc make reuse static and add for gods sake now all flanking cas to the 30% dmg bonus
go run some testing with 10% reuse as a proc and see how crapola it is in reality
the haste buff isnt good either but before haste or reuse like it is atm goes live change it into a DPS mod DA mod or crit mod based proc
that would make the mythical epic doenzt look that much crapola as it does on test and live atm
honestly how long did it take you even to design the Rouge epics ? it appears to me it was done 20min before lunch the epics dont like there was much effort put into them and for that we pay you every month for doing bascially nothing ?
youve shown alone taking the flurry proc idea from the brigand forum on flames that you totally lack creativity

Im still pissed that we were asked what wed like to have on our epics and then it ends up on someone else's
give us the flurry proc  we deserve and remove the ca dmg bonus

Message edited by Rhymez on 07/21/2008 02:47:17.


General

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I mean srly you either dont want to understand it or you dont understand it that a proc would suck considering when our proc tends to go off

and ifu think reducing cast and recovery with our AA to 0,2secs cast recovery would cut it then ur totally mistaken aswell dude its a proc that can go off after i just finished my CA chain what benefit does it serve me then to have cast recovery reduce or it starts triggerin n the middle of the ca chain and my ca rythym is screwed that is not beneficial to my class that is almost considered as nerf to play the class properly and would make me probably unequip it for something else to not screw my game up , odds happened already with jcap and RoA that Rake and Enfeeble popped back but Dispatched still had a recast timer running even tho i started chaining them at the same time
we still use Double UP for doubling said CAs this is because they have the same reuse of 1min and are on top of that our hardest hitting DDs

is it really that hard to grasp for you ? if yes roll a Brigand buff him to 80 run a raid and lets see how awesome it goes for you

and you are also aware of that haste comes out my [cant control my vocab] already in a guild that can obtain mythicals
all your current suggestions FAIL dude
its pretty much like the dirge epic you know its just not that much of an issue when their proc goes off after they are done with their initial chain
it hurts their dps lsightly by not havinthe cas hit for max dmg but it doesnt scerew their ca rythym

troub assassin got a spell crit and melee crit proc mod
ranger is probably a bit questionable with the chance to not use an arrow if thats what they were looking for
and the swash proc is almost as stupid as the Brigand reuse or ur other suggestion the cast speed recovery
if you want to have such effects on our epic they need to be STATIC NOT PROCS
temp haste increase sucks because im already at the cap , temp increace to a hate transfer sucks too and is on top of that totally useless or screws thngs up , I mean srly do you test stuff at all ? it appears to me you dont


Lord

Joined: Jul 15, 2007
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All those arguments aside ( and they are all valid arguments! ).

Just compare the coolness of the assassin epic to the brigand epic.

Theres such a huge difference, its not even funny. Our epic is not mythical at all, and that is our biggest problem. I would trade my re-use timer for flurry at any given time.

I know you cant give us flurry, but hey - you are the game designer, find something else that would make the weapon awesome.

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Aeralik wrote:
Rhymez wrote:
well tbh whats posting here doing for us ? it does nothing

he made up his mind on the rouge epics long ago and I have high doubts that we ever gonna get something thats worth a [cant control my vocab]

Nothing is ever set in stone.  I was originally giving you 35% spell casting haste instead of the reuse.  You guys asked for the reuse so I swapped the two.  The idea of that effect is to essentially tap the haste of the mob and turn it into something useful for you.  The original thought with this update though was to give some extra spell casting haste which while you have some you would gain additional allowing you to cast faster and reduce the casting/recovery time period so you could get off the next auto attack or CA faster.  In the end whether it's spell haste, normal haste, recovery or reuse can all be balanced out but if you don't like the reuse I can just revert out the changes and put it back to the haste buff.
Chris,

Is there any other ideas?

Please take a moment to consider the following item.



This will require minimal changes on your side.
Will not mess up brigands casting order.
Professional debuffs will still be useful and if you time them (or happen to cast them) while the havoc has procced, then you get better debuffs by 10% and will keep in the theme that your slowing down the mob so your debuffs are more effective.

And overall its still balanced as a weapon.

Of course the reuse speed of the weapon should stack with at least 1 other reuse item on the market, either being the ring of the four winds or the runneye 2 cloak.

Please consider this proposal.

John

Message edited by Jida on 07/21/2008 05:57:56.


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Aeralik wrote:
Rhymez wrote:
well tbh whats posting here doing for us ? it does nothing

he made up his mind on the rouge epics long ago and I have high doubts that we ever gonna get something thats worth a [cant control my vocab]

Nothing is ever set in stone.  I was originally giving you 35% spell casting haste instead of the reuse.  You guys asked for the reuse so I swapped the two.  The idea of that effect is to essentially tap the haste of the mob and turn it into something useful for you.  The original thought with this update though was to give some extra spell casting haste which while you have some you would gain additional allowing you to cast faster and reduce the casting/recovery time period so you could get off the next auto attack or CA faster.  In the end whether it's spell haste, normal haste, recovery or reuse can all be balanced out but if you don't like the reuse I can just revert out the changes and put it back to the haste buff.

I think you misunderstand...it's not that we don't want to reuse buff, we do, we NEED it to be static though, not a proc, otherwise it will screw up our timings too much and hurt us more than help us.


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Devastatin@Unrest wrote:

Is there any other ideas?

Please take a moment to consider the following item.



This will require minimal changes on your side.
Will not mess up brigands casting order.
Professional debuffs will still be useful and if you time them (or happen to cast them) while the havoc has procced, then you get better debuffs by 10% and will keep in the theme that your slowing down the mob so your debuffs are more effective.

And overall its still balanced as a weapon.

Of course the reuse speed of the weapon should stack with at least 1 other reuse item on the market, either being the ring of the four winds or the runneye 2 cloak.

Please consider this proposal.

John


This idea is not a bad one, at least making the reuse constant. Only alteration to this proposal I would make is to still make the 30% increase to rear combat arts include flanking, or simply state 30%  to all positional combat arts. This is still not as <Mythical> as some of the others currently out there, but it would at least be acceptable.

 

 

However, from the sounds of it we are not going to end up with anything. With Aeraliks last post- it seems as though we get a useless haste proc or his wothless reuse proc- either way we will end up with nothing, but putting the haste on it at least prevents the inevatable nerf we would see with the crap reuse proc. The idea of 35% spell casting haste kinda made me laugh.




Lord

Joined: Jul 15, 2007
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The fake mythical is okay, but still need the dmg bonus go for rear AND flanking attacks. With the coming nerf to our debuffs we'll hit lesser thus making the few rear attacks miss more. Then the dmg bonus to rear attacks is wasted.
 
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