I really hope the loot gets better than what I have seen so far. I know you guys designed yourself into a corner but wow...just wow.
If the loot that we haven't seen yet is compairable to what we have seen then I don't think anybody will use the zone after 1 run thru to see it.
Goblin bane items.....LOL......why would anybody want loot that is only effective on goblins unless next expanion will have a ton of them.
Fyreflite, I thought you might have learned something by your lazy itemization in RoK. Not all healers are druids.....quit making all the healercentric gear LEATHER!
Well from what i have seen so far, all the legendary is god awfull, i could run solo quests in KP for loot just as good, and cost less to repair. I am gona say this instance is going to be another maidens/sof/VoES. You steamroll through the zone as fast as posible transmuting everything that drops in hopes the boss has something usefull. Unless the boss is only harmed by goblins bane, fork that gear.
/sigh
wrongthe drops in runny 2 are perfectly in line with the fact beeing a grp instance - the current heroic & fabled drops out of grp instances are just out of line. so instead of complaining that they didn't put in more overpowered loot that rivals raiddrops (praetors anyone...) you should start raiding for powerfull loot.grats to the devs to start designing heroic loot below raid loot.
I do have raid gear but the loot seen so far is god awful even for people that dont raid. Hey, if they want to wast time on zones that nobody will use then so be it.
They screwed up itemization so bad this expansion than adding some more wouldn't make it any worse than it already is.
So then what your telling me is you have killed all 9 bosses in the zone and seen every piece of loot? All 50+ drops already?
There are nicer items as you get deeper and there are also some nice fabled items. Again, none of these items should overshadow raid gear. So raiders most likely will not run this zone for gear.
There is however 71 to 80 masters on a smart loot table.
Could you post some of the loot please. And I believe they said that Runnyeye 2 min drop would be legendary and go up from there.
Also, if I understand what you are saying... they decided to add gear that specifically makes runnyeye 2 easier to run, then why are you complaining? They are making gear that will not overpower already existing gear, but that helps you out in a particular zone. IMO that sounds great. Should be done more often with more zones. If the fabled are geared towards completing that zone, even better. No longer will group loot be overpowering towards other content, which is very good for a game.
If they had done this from the begining, then there would be very little mudflation to worry about in EQ2. Right now, whenever a new expansion is done, in order to keep people interested, they had to make things better than the other loot already in the game, but with this direction, they are NOT making it more powerfull than already existing loot, unless you are in Runnyeye 2. Specific armor/weapon for a specific zone.
Again, please post what you have found so that we can have a better idea of what you are talking about.
So then what your telling me is you have killed every boss in the zone and seen every piece of loot? All 50+ drops already?There are nicer items as you get deeper and there are also some nice fabled items. Again, none of these items should overshadow raid gear. So raiders most likely will not run this zone for gear.There is however 71 to 80 masters on a smart loot table.
So then what your telling me is you have killed every boss in the zone and seen every piece of loot? All 50+ drops already?
No I haven't killed evey mob in zone but from what I have been seeing it can't get much worse......oh wait yes it could from SoE's track record.
1 suggestion.....making loot where that loot can only be used in that zone = not many people wanting to get it (unless there are going to be tons of goblins in the next expansion). Why don't you remove the bane proc restrictions for goblins.
Also, if I understand what you are saying... they decided to add gear that specifically makes runnyeye 2 easier to run, then why are you complaining? They are making gear that will not overpower already existing gear, but that helps you out in a particular zone.
Why would people wast time to get gear that can only be used in the zone that you get it? It really doesn't make sence.
If you want to see the items go to "that other sight".
Masters on smart loot?
For reallies?
Kizee wrote:1 suggestion.....making loot where that loot can only be used in that zone = not many people wanting to get it (unless there are going to be tons of goblins in the next expansion). Why don't you remove the bane proc restrictions for goblins.By making loot good, but "better" in a specific zone, they are doing the game a favor. I checked out some of the loot posted on EQ2Flames, and this is an interesting addition to the game. Just because you can't trash all the other stuff you worked for and use this new stuff does not mean that it is inferior. It was designed to be better inside runnyeye 2 than on any other setting, and this is a very good thing to offset mudflation.
So is this going to be a new trend?
Will I need to carry a whole set of armor in my bags for each zone I want to run? I hope not because I don't want my bags and bank stuffed with 20 different types of armor.
Freliant wrote:Also, if I understand what you are saying... they decided to add gear that specifically makes runnyeye 2 easier to run, then why are you complaining? They are making gear that will not overpower already existing gear, but that helps you out in a particular zone. Why would people wast time to get gear that can only be used in the zone that you get it? It really doesn't make sence.If you want to see the items go to "that other sight".
Kander wrote: There is however 71 to 80 masters on a smart loot table.Masters on smart loot?For reallies?
Kizee wrote:Freliant wrote:Also, if I understand what you are saying... they decided to add gear that specifically makes runnyeye 2 easier to run, then why are you complaining? They are making gear that will not overpower already existing gear, but that helps you out in a particular zone. Why would people wast time to get gear that can only be used in the zone that you get it? It really doesn't make sence.If you want to see the items go to "that other sight".You are a raider... you have raid gear... and that gear will be better than anything that drops in this new zone. I only group now because of constraints to my time, and I would love to run this zone for this type of gear. You do not find it great, but that is compared to what you already have. I found it adequate and I would be very interested in running the zone.