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Combat Roll Analysis: Devastation
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Blue Glowie

Joined: Jun 28, 2003
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Combat Roll Analysis: Devastation


Reference: Combat Roll Analysis: General Overlook

The Devastation combat roll is unique to Commandos only. This is designed to be a special roll that will only occur while the Commando is using a Heavy Weapon. Both COE and AOE Heavy Weapons can roll a Devastation. What a Devastation roll does is increase your base Heavy Weapon damage. Your listed MAXIMUM value for damage is now the new MINIMUM when you roll a Devastation. The new MAXIMUM is a 50% increase to the new MINIMUM. For example, if you Weapon has a Min-Max of 500-1000, you will see a Devastation land between 1000-1500. This bonus is added at the very beginning of combat, so your damage can still roll a Critical Hit.

To stack Devastation, you are very limited in the ways:

  • 2.0% Innate Devastation Chance
  • 6.0% from 3 Exotic Attachments
  • 6.5% from Juggernaut Set
  • 8.0% from Position Secured (Burst Fire)

Maximum Devastation Chance – 22.5%

One of the positives of Devastation is that there is no Diminishing Return to worry about.

Strengths of Devastation

  • DPS Increase – The increase in damage from a Heavy Weapon attack can greatly improve. Combining this roll with a Critical Hit can result in massive damage potential.

  • AOE Bonus – Because your weapon is an AOE type, you will hit multiple targets with the Devastation if you roll one.

Weaknesses of Devastation

  • Difficult to Stack – There is an innate chance of 2% to land a Devastation. There have been recently added RE mods to increase Devastation as well, but the junk loot is extremely rare and they cannot be converted into a PUP.

Ways to Increase Devastation

  • Core Stats - NONE
  • Buffs - NONE
  • Food - NONE
  • Jewelry - Juggernaut Set

Professions Strong Against

  • All

Professions Weak Against

  • None

Professions Best to Stack it With

  • Commando

Professions Hardest to Stack it With

  • N/A

Summary

  • Devastation – Commando Only and increases base Min-Max of weapon to Max-Max * 1.5 

  • Devastation Mod – Ratio 15 (Exotics + 2 / PUPs + N/A)

  • Stats to Stack – NONE

  • Other – Juggernaut Set


Message edited by MasterCosmo on 11/07/2008 07:30:37.



Jedi Senator

Joined: Mar 17, 2007
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Another excelent thread. Well done once again.




Blue Glowie

Joined: Jun 28, 2003
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Thanks, Just so everyone knows, These threads are being made so that in the future, if any changes are made, I can update them and there will be a centralized location to look at specific characteristics. Nothing has changed really since chapter 6 in terms of how they work, but many do not know what a lot of the combat rolls really do.


Ewok Lover

Joined: Jul 2, 2005
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Your posts are beyond awesome... thank you so much for these posts, and the effort involved in making them.  BTW, your format is also perfect (IMO), it is clear and easy to understand.

Thanks,

Sierpep
TEMPEST




Blue Glowie

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Thanks, The forums keep eating the format and data though, I think I have everything in there now.


Elite Pilot

Joined: Jun 13, 2005
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power ups?



Blue Glowie

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No, Devastation is a modifier you CANNOT turn into PUPs. The devs do not want to see Commandos getting their Devastation to 40%+


SWG Chief Petty Officer

Joined: Oct 10, 2007
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Thank you Cosmo SMILEY .

Was devastation fixed? There's no mistake in your guide for sure, but I remember it didn't really work with long-range heavies, because of a bug. I think in gu4 it was fixed for flamers (and the cryo projector) but not for long-range heavies.

I hope my knowledge is outdated SMILEY



Blue Glowie

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Kezai wrote:

Thank you Cosmo .

Was devastation fixed? There's no mistake in your guide for sure, but I remember it didn't really work with long-range heavies, because of a bug. I think in gu4 it was fixed for flamers (and the cryo projector) but not for long-range heavies.

I hope my knowledge is outdated


I think Swede managed to fix everything at the very last minute SMILEY All types of HWs should now produce the Devastation damage bonus as well as any HW Damage Mod Bonuses.




SWG Chief Petty Officer

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MasterCosmo wrote:

Kezai wrote:

Thank you Cosmo .

Was devastation fixed? There's no mistake in your guide for sure, but I remember it didn't really work with long-range heavies, because of a bug. I think in gu4 it was fixed for flamers (and the cryo projector) but not for long-range heavies.

I hope my knowledge is outdated


I think Swede managed to fix everything at the very last minute All types of HWs should now produce the Devastation damage bonus as well as any HW Damage Mod Bonuses.

Awesome! I will just get to work and complete a devastation-commando-concept that was in my mind for a very long time with a new suit of armor and my standard 9 weapons with attachs etc., next goal to reach SMILEY . /login



Blue Glowie

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lol. if you are really anxious, you could probably get your Devastation Chance to about 25%, and then stack crit like you've never stacked it before... talk about heavy damage.


The Politician

Joined: Jun 27, 2003
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MasterCosmo wrote:

lol. if you are really anxious, you could probably get your Devastation Chance to about 25%, and then stack crit like you've never stacked it before... talk about heavy damage.

A buddy and I run a Commando/Smuggler combo with him focusing on Devastation and myself maxing out Crit Chance.  It's mainly a PvE combo but it's not a pretty from the NPC's point of view...




Beast Master

Joined: Jul 19, 2003
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We will soon see this potential in real game play ...... I have 3 Devastation Mod bits to be pocessed into weapon, shirt, chest yet.

GREAT WORK ....... MC !!!! You set the standard!!!!!


Message edited by SkyDuster on 10/31/2008 11:54:27.



SWG Commander

Joined: Jun 10, 2006
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isnt the devistation bonus from Possition secured 10%? you have it listed at 8%. just wondering


Blue Glowie

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rebon wrote:

isnt the devistation bonus from Possition secured 10%? you have it listed at 8%. just wondering

I believe it was changed in GU4 to a max of 8%... though my mind has been so full of everything lately I might be mistaken...


 
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