Next on PC Test: Game Update 28!

Discussion in 'PC Test Update Notes' started by Mepps, Jul 2, 2013.

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  1. Mepps Community Manager

    Available now, Game Update 28 is ready for testing on the PC Test Server! All PC players with a Legendary Membership are invited. We’re looking forward to hearing your feedback!

    To get started, you can download the client here (SOE) or here (ProSiebenSat.1).

    Please note the following:
    • No characters will be copied to the PC Test Server.
    • After character creation, all characters will begin at level 30, and nothing you've purchased on your Live account will transfer over to Test.
    • There are special Test vendors in the Watchtower and Hall of Doom to help you gear up properly.
    • The PC Test server will restart every morning at 4 AM Pacific
    • Please make sure to post your feedback and any bugs you find in the forum below!
    Let the testing begin!
    • Like x 7
  2. Mepps Community Manager

    Tier 5 Ring Sockets Added!
    Colored sockets have been added to all rings Tier 5 and above . This should include any ring greater than Item Level 80. DPS rings will receive Red sockets with Precision as a bonus, Tank rings will receive Blue sockets with Dominance as a bonus, Healer rings will receive Yellow sockets with Restoration as a bonus, and Controller rings will receive Yellow sockets with Vitalization as a bonus.

    2v2 Legends Lair Battles
    Team up with an ally as your favorite Legends characters to assault or defend a Lair in a 2v2 sudden death battle! Teams of 2 will go head to head in 5 fast paced rounds of Legends PvP action inside a players Base. Look for this new addition to the Legends lineup in the On Duty menu.

    Targeting Improvements
    Many improvements have been made to both the soft and hard targeting systems! Players will notice a more fluid soft targeting system that now takes range of targets into consideration, and a hard targeting system that now functions more accurately. The targeting system will also now react better with certain types of abilities, such as channeled and free fire abilities.

    Combat Vulnerability Tuning and Improvements
    Players will now notice persistent icons for the three weapon vulnerability states; Vulnerable to Block, Vulnerable to Interrupt, and Vulnerable to Block Breaker. These three weapon vulnerability states are now messaged with the same familiar icons that appear when those attacks apply a counter. These will appear as faint blue icons over the players head for the duration of the vulnerability window. In addition to these icons, we have made slight adjustments to weapon attack vulnerability windows. See below for more detailed information on these changes.

    Movement Tree Ability Improvements
    Each Movement skill tree has had additional functionality given to three of their movement powers! This added functionality allows players access to PvP role counters, regardless of what role they are currently in. In addition to this added functionality, the Movement skill trees have been adjusted so that all Movement types will be granted all movement related abilities for a 1 point investment. See below for a detailed breakdown of the added functionality and skill tree changes.

    Speed Force Rift Move
    All of the Speed Force rifts throughout Gotham City and Metropolis have been sealed and all current rift activity has been contained to Central City. Players can still help seal these rifts and bring order back to Central City by entering the Lightning Strikes Central City teleporter, located in the Hall of Doom and Watchtower.

    Excuse Player
    Players now have the option to initiate a vote to remove themselves from an instance. This feature has a few situational restrictions. See the notes below for a detailed breakdown of the restrictions of this feature.

    Now on PC Test ONLY!
    Linkdeath
    We are enabling this feature now on PC Test to receive additional testing time and feedback before releasing to the Live Community.

    Linkdeath is a feature that allows players a small grace period to log back into the game when they are incorrectly disconnected. This will give players a chance to return to their group and get back in the action more quickly. Once your character is Linkdead, you must log in to that character before you are allowed to switch to another character.

    A few known issues with the Linkdeath feature that we are working to resolve:
    ·If you go Linkdead when a PVP match ends – when you come back you will have to wait until the zone timer runs out
    ·The HUD portion of the PVP scorecard will be missing if you return to a PVP match after being Linkdead
    ·Switching to another character before logging back in to a Linkdead character can cause your client to close
    ·Going Linkdead a second time while loading back in from being Linkdead can cause the client to hang
    • Like x 10
  3. Mepps Community Manager

    Combat
    ·NPC Combat
    o NPCs using One Handed Focused Blast attack will no longer miss when they are blocked by allies.
    o NPC Tornado Kicks that are vulnerable to block now be able to be blocked reliably
    ·Counter Mechanics
    oThe damage prevention effect of “Counter Immunity” is now capped at 20% of your maximum Health.
    Items
    ·OMAC Nanite Circuitry: Removed the defense debuff while in Tank role. All other stat bonuses are now equal no matter what role a character is in when activated

    Legends PvP
    ·Kryptonian eye beams and breath attacks will no longer continue if your target is KO'ed
    ·Steel’s Hammerang attack’s cooldown is now 18 seconds

    Missions
    ·Batwoman has agreed to no longer use an irresistible encasement in the Home Turf instance of Arkham Asylum
    ·The Villain version of the 8th Precinct Raven's Destiny mission now has improved cutscenes

    Operations
    ·Wayward Souls
    oSolomon Grundy will no longer use an irresistible encasement

    PvP
    ·Shadowlands 1v1
    oCapture node size has been slightly reduced to allow for more tactical fighting

    Raids
    ·Nexus of Reality
    oTreasure from the Final Iconic Boss Fight now drops as soon as the Final Iconic Boss Fight is defeated
    • Like x 6
  4. Mepps Community Manager

    Skills
    ·Block
    oCorrected an issue where quickly blocking after performing a block breaking attack would leave you in an interruptible state for the entire duration of your block
    ·Due to significant changes to all Movement skill trees, skill points have been refunded and skill points must be re-spent
    oAcrobatics
    §The Grapple Line and Glide Line movement abilities are now automatically granted when you purchase Rocket Assisted Glide.The skill point boxes for these abilities have been removed from the tree.
    §Forward Flip Attack now also removes Controller type shielding effects from one target regardless of role. When the target is in Controller Role their Vitalization is reduced hampering their ability to restore power to allies and themselves
    §Throwing Knives now also removes Tank type defensive effects from one target regardless of role
    §Zip Tie Attack now also removes Healing type shielding effects from one target regardless of role. When the target is in Healing Role their ability to heal is reduced
    oFlight
    §Whirlwind Attack now also removes Controller type shielding effects from one target regardless of role. When the target is in Controller Role their Vitalization is reduced hampering their ability to restore power to allies and themselves
    §Swoop Attack now also removes Tank type defensive effects from one target regardless of role
    §Downdraft now also removes Healing type shielding effects from one target regardless of role. When the target is in Healing Role their ability to heal is reduced
    oSuperspeed
    §The Inertial Flywheel movement ability is now automatically granted when you purchase Speed Force and this box has been removed from the tree.
    §Vortex Trap now also removes Controller type shielding effects from one target regardless of role. When the target is in Controller Role their Vitalization is reduced hampering their ability to restore power to allies and themselves
    §Cyclone Push now also removes Tank type defensive effects from one target regardless of role
    §Tornado Pull now also removes Healing type shielding effects from one target regardless of role. When the target is in Healing Role their ability to heal is reduced

    To discuss movement mode power changes, please visit this thread: https://forums.station.sony.com/dcuo/index.php?threads/movement-power-changes.162283/

    UI
    ·The menu item to begin a vote to disband an instance has been moved from the Actions Menu to the Social menu under the Group heading.

    Weapons
    ·Channeled weapon attacks can now be held for their full duration, even if the target is knocked out
    ·Brawling
    o Jump canceling Stomp Smash before it fully completes will also reduce the window of interrupt vulnerability to 0.85 seconds
    ·Shield
    o Jump canceling Sidearm Throw before the attack fully completes will also reduce the window of interrupt vulnerability to 0.85 seconds
    ·Two Handed
    oJump canceling Hammer Throw before the first attack hits will also reduce the window of interrupt vulnerability to 0.85 seconds.

    Excuse Player
    ·The Excuse Player option cannot be initiated in the following situations:
    oThe group is already in the process of voting
    oIt is a PvP map
    oThere are less than 3 people currently in the instance
    oWithin 5 minutes of any other vote
    oThere is pending group loot
    oYou are in combat
    • Like x 8
  5. Mepps Community Manager

    Powers
    Sorcery
    · The Watcher will once again heal you when you are in healer role.

    Plans
    · A change has been made to the drop rate of the Quantum Consumables to ensure they are dropping as intended.
    • Like x 5
  6. Mepps Community Manager

    Linkdeath
    · Resolved an issue with linkdeath that would result in the player being put into a bad state at Character Select.

    Base Lair Themes
    · Eastern Lair - Round door frames are back. They are destructible now, to avoid roadblocks.

    Vote to Excuse
    · The new feature to remove yourself from an instance has been renamed "excuse".

    Feats
    · Winning in Legends Lair battles now count towards the Home Turf feats.

    Duo
    Cape Carmine Lighthouse
    · Fixed an issue where Bane stopped fighting intermittently during the final fight.

    Items
    · The Porthole and Atlantean Armoire seasonal items are no longer able to be sold.

    Powers
    · Electricity - Electroburst - The initial hit will now damage multiple enemies as stated in the tooltip.

    PvP

    · Ice Powers: Absorption gained in DPS stance from Reflection, Winter Ward, and Shatter Restraints is now removed by Healer super powers as well as the movement mode abilities Throwing Knives, Cyclone Push, and Swoop Attack.
    • Like x 6
  7. Mepps Community Manager

    Linkdeath
    · Players disconnected while in the Police Station, Night Club, Watchtower or Hall of Doom will now be set to Link Dead.

    Missions
    ARENA: Directive #25
    · Players are once again able to complete the Directive #25 by opening any wing in Arkham Asylum Arena PvP.

    PvP
    · Stat debuffs received from the following abilities now last fewer seconds (note said 6 seconds):
    o Acrobatics - Forward Flip Attack, Throwing Knives, Zip Tie Attack
    o Flight - Downdraft, Swoop Attack, Whirlwind Attack
    o Superspeed - Cyclone Push, Tornado Pull, Vortex Trap

    Vote to Excuse
    · Players now have a limit of how many times they can ask to be excused per instance. They will be informed in the chat log when the limit of three is reached, and they can no longer ask.
    · Players will now be better informed when they have been successfully removed from an instance as the result of a disband.

  8. Mepps Community Manager

    PvP

    · Controller shields used in Damage role can be removed by players using super powers while in Tank role.
  9. Mepps Community Manager

    Seasonal
    ·PC TEST ONLY: The sun has finally set on the Summer Event.

    LinkDead
    ·PC TEST ONLY: Fixed an issue where returning to a PvP match from linkdeath would not behave correctly.
    ·PC TEST ONLY: Resolved an issue where players would see a blank Info tab on their Scorecard when returning to a group instance after being Linkdead.
    ·PC TEST ONLY: Messaging has been added to inform players when they attempt to send a /tell to another player who is Linkdead.

    FX

    ·Hard Light Shield’s visual effects will now properly disappear if the shield is stripped from a PvP debuff.

    PvP
    ·PC TEST ONLY: While role debuffed, Healer type shielding effects are now prevented from being reapplied for the duration of the debuff.

    Power
    ·PC TEST ONLY: Nature - Insectoid Form's Acid Spit is now a hold channel and will end when you release the range button or the duration expires.

    Movement Mode
    Flight
    ·Downdraft now causes instant damage, knockdown, is no longer vulnerable to interrupt and no longer has a casting time.

    Iconic Powers
    ·PC TEST ONLY: Updated the description for Hard Light Shield to note it applies a Healing type shielding effect.

    Research and Development
    ·PC TEST ONLY: Updated the description for shielding consumable items to note they apply Healing type shielding effects.
    • Like x 2
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