Hope this is the right forum to post on, if not pls move, looking to get this to a developer. I have the following problem, groups are hard to find to do heroic instances at most times of the day, and the current mercenaries are really bad (they are junk). I mean I can box any scout and do more then 3x the dps with just bow auto attacks and they don't stand in front of the mob and die. I was thinking of allowing us to play our own characters in a mercenary mode. What I mean by that is allow our own characters with better gear, spells, AAs to act as mercenaries. You must already have most of the code written for the regular mercenaries, so I don't think it will take to long to implement. You could restrict somewhat the amount of spells available (but they should be more then the current set to mercenaries). The way I see it work is if you want just do something like /mercenarymode then /follow <name> /assist <name>. We all know that there are many players using bot programs, and this would help put an end to that and level the playing field with the people who follow the EUA. You could limit or add restrictions to this like, under mercenary mode you can't gain expirience and maybe you can't have more then 3 players under mercenary mode in a group/raid. So what's the downside of this idea? Grouping with people, but that's hard to do specially in early hours of the day. What are the advantages? Allow groups of 2-3 people to do heroic zones with more ease, level the playing field with those who chose to break the rules, and allow people to enjoy playing the game and not wait for hours for friends to log or groups to form. For Sony, you would sell more subscriptions and expansions (maybe since I know most people already have more then 1 account), but also lower the amount of use of bot programs. Please feel free to add more ideas to this.