I've been playing around with the different tools with the goal of unlocking their true potential. So far I've found some nice tricks that will help you create more unique buildings! My claim is located at Overlook (T3) on Courage if anyone want to come look. General stuff When using a tool you can use ALT to pick a material from a voxel. Use V to mirror an object you just pasted Get a grappling hook, it makes building MUCH easier. [Tutorial] Stone wall Give your walls some texture with this trick. It helps remove the flatness you normally get. Add some rifts to the wall. Select the rifts with a buffer of 1 voxel on each side. Use the smoothing tool. Click until you like the result (about 10+ times). Finished result! The effect is subtle but helps a lot. [Tutorial] Wood planks The smallest voxel can be quite blocky for detailed work, but you can get around this by using the smoothing tool. Make the structure you want to make. Copy the support and create a longer version of it. Use the select tool and select the support with a buffer of 1 voxel on each side. Use the smoothing tool and apply about 4 clicks. Select your desired length (Avoid the top and bottom voxel), and replace your old support planks. For the railing we copy the railing and make it 3 voxels wide. Select it and use the smoothing tool about 10 times. (Remember the buffer of 1 voxel around the item) Select and copy the center. Ignore 2-4 voxels in each end as they are rounded. Finished result!