State of the Alpha (2/3/14)

Discussion in 'Alpha Update Notes' started by Smokejumper, Feb 3, 2014.

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  1. Smokejumper Developer

    First a Recap of Opening Weekend
    · Friday night and Saturday morning was amazing. People were getting in and building stuff. The worlds filled up really rapidly, and we had occasional Island crashes (due to memory leaks). We knew we had to fix the memory leaks right away, so we did.

    · Saturday night, we had an update to provide, so we planned an outage to make that happen. We also decided to make some server load changes at the same time. Oops. That turned out to be awful. The server changes we made caused the worlds to buckle under load when players entered the game. And that caused HUGE problems for 5-6 hours thereafter until we finally got it under control about 2pm on Sunday.

    · Now (Monday) those changes are stable and people can add into the game very easily. BUT...we still have some urgent issues.

    We overestimated how many claims we thought would fit on a single world. So, now, we have too few worlds for the number of players we have in Alpha.

    Solution: Spin up more worlds. As soon as humanly possible. The first such world (Serenity) will open tonight if possible. Tomorrow morning if we run into snags. We are acquiring hardware for more right now and will let you know ASAP when we’re ready to fire them up.

    Also, the map and claim interfaces are practically impenetrable with the huge number of claims on a single Island. What looked decent when we had 10-15 claims looks horrific with hundreds.

    Solution: We are completely overhauling the map and claims interface to make it extremely easy to understand at a glance.

    o You will never see a Claim buffer again. We still HAVE claim buffers, but they’ll be invisible. You will have “claimable space” and “unclaimable” space. Claimable space is blue, and unclaimable is red.
    o This is just a ‘paintover’ of the terrain on the map. No more 3D representations of buffer spaces. Those are dead, dead, dead.
    o To place a claim, you just open the map, look for a blue section and go place your claim there.
    o On the other hand, your claim boundaries will still be shown as a 3D box. That way you can see where the claim is located vertically. (up in the sky, on the surface, or below-ground)
    o There’s a few more nice things getting added since we’re touching it, but those will be obvious when you see the new interface.

    · We intend to get this improved interface up and running this week sometime.

    So what else are we working on?
    PLEASE NOTE: Just because something is not on this list does not mean we are unaware of it. There are many things to improve and add to this game, but this is the list of immediate stuff that we're attacking right now. :)
    • Server stability
    o The memory leak fixes helped a LOT, but although they are smaller, there are still other memory leaks. Eliminating those will extend periods of time between Island resets.
    • Fixing Templates
    o These don’t persist between logins right now. Which is terrible because that’s exactly the opposite of what’s intended. Fix coming ASAP.
    • Logout position needs to be maintained so that players don’t login to some bizarre position instead.
    • We’re setting things up so that having a tool equipped doesn’t force you to unequip it in order to use a building tool. (Should auto-de-equip instead.)
    • A means to get back “inside the world” if someone manages to get stuck outside of it
    o Players are using the ADD block functionality to get out of the world. We’re creating a rescue plan for those folks as well as looking into ways to prevent that from happening.
    • Invert Y-Axis functionality
    o Many folks are used to having reversed Y-axis controls and they get very turned around without it.
    • To prevent our voxel database from crashing under load, we are converting it to 64-bit processes. That will make our DB very stable, and we can then ensure that any other issues no longer have this variable in the discussion so we can narrow down any other “voxel loss” issues quickly.
    • Bug fixes for a few recipes and salvage rewards
    • The 20% resource potion is supposed to last two weeks but wears off when you log out right now. (Obviously, that’s much less useful.) We’re fixing this and restoring the effect to players.
    • More character customizations (art team)
    • More props (art team)
    • More biomes (art team)
  2. Beriothien Trailblazer

    Thanks for the Update!
    Tonym and CautiousPoke like this.
  3. Demon Trailblazer

    Awesome. Keep up the great work!
  4. DocteurOod Trailblazer

    And... For AZERTY, guys ? :'( Thank you so much for your job.
    Teppen likes this.
  5. Kud Dukan Trailblazer

    The details there for the claiming sound amazing! That should massively shorten the amount of time spent looking for land to claim.

    Thanks for the update Smoke! :)
    Roewane, Lagruell, Lyssia and 2 others like this.
  6. Heavyduty122 Explorer

    Nice :) good works guys! Cheers!
  7. Nahku Trailblazer

    Nice, looking forward to the new servers. I can't place a claim in the current ones. :) Also, much <3 for inverted Y-axis, I really need that.
    Karrane likes this.
  8. Terolien Trailblazer

    I weep with joy at all the cool stuff you're adding, But considering some of us have lost 2-3 sets of crafting stations we're getting a bit demoralized here.

    Burled Wood Logs man, do you know how many Burled Wood Planks it takes to build 3 sets of crafting stations.


    can you snake in some sort of fix to return to us all our precious crafting stations?

    Pretty please, with a gnome on top!?
    Roewane, Seemoore, Nylet and 9 others like this.
  9. Aywren Explorer

    The changes to the claims map sounds wonderful! Thank you!
  10. Oubak Trailblazer

  11. Sile Explorer

    Great stuff!
  12. Ravensilver Trailblazer

    Thanks for letting us know!

    You may want to put the building tools up on that list, too. Delete and heal aren't working for a lot of people. A lot of people also have problems with the selection tool. ^^;;

    Looking forward to the changes! :)
    Ryv likes this.
  13. Messinja Trailblazer

    I can't tell you how much this info is appreciated. Thanks again.
  14. Maelwydd Trailblazer

    Great news. Keep up the good work. So far I am EXCITED AS HELL for the potential this game has.
  15. Zirkonia Trailblazer

    How soon will you introduce servers for Europeans, and will you restore (again) the lost items for Founders? Somehow my Noble Regalia and +10 crafting bracers got lost.
  16. Vernei Trailblazer

    So are these changes and things you're working on happening now during this scheduled downtime or will they happen later on this week?
  17. whereswolly Explorer

    Cheers Dave ! Sounds awsome.
  18. Spiderkite Trailblazer

    I still feel that buffer zones are crude. If there was a way to set permissions so I can allow people to set their own claim in my buffer zone, I would in a heart beat. In fact, I may think about this idea, and formalize it as its own post.
    Roewane, Ubermoo, Aventurine and 12 others like this.
  19. Maeka Trailblazer

    Very nice, can't wait! Thanks for the update!
  20. Shylock Starsgard Trailblazer

    Great news. The game is awesome and looking to rapidly get better. Can't wait to see the new biomes. I almost wish I wasn't on vacation next week, but I'll try not to think about Landmark while I'm diving in Cabo and Puerto Vallarta. :)
    Ryv and Smokejumper like this.
  21. HDHarris Trailblazer

    Love it, keep up the good work!
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