I was curious so I tested out Dual Comet weapons on my VS Max against the front armor of a Sunderer. Then I compared it to the damage done by a HA AV Lock-on Rocket. Here's my results: VS Comet Max - 13 shots to kill a Sunderer on front armor Max effective range - approx 120m, past that is VERY hard to hit with Moving targets? I don't think so! Clip/Drum Size: 1:42 Infantry Damage: well dual center body shots didn't kill a HA today for me Maximum Resurrect Health: 20% HA Lock-on Rocket - 5 shots to kill a Sunderer on front armor Max effective range - a whole heck of a lot farther than 120m, always easy to hit with lock-on Moving targets? Not a problem with lock! Clip/Drum Size: 1:4 Infantry Damage: dual center body shots WILL kill a HA Maximum Resurrect Health: 100% Conclusion... Using a COMET max is pointless for taking on vehicles. You are MUCH better off using Heavy Assault's with the lock-on rockets. All of that got me thinking... how often have I been in a tank and actually been killed by the enemy's Anti-VEHICLE weapons? I honestly can't remember a single time from the beginning of beta until today that a Max has killed my tank. Heavy assaults with their rockets? Sure! Maxes with AV? Nope. What does this say about the state of AV weapons on Maxes? I really want this statement to be for ALL EMPIRES that the AV maxes need some serious love because of their current state being so incredibly poor. The only thing a Max has going for it is that it might take 2 rounds from an MBT to kill it instead of the 1 that HA will take. Doesn't matter though, you'll have to shoot over twice as many shots to kill the MBT at a much closer range than the HA so who cares if it can take a bit more fire from an enemy tank. Until they fix the AV weapons, don't bother. I'd love to recommend you spend money on them, but... BLEH!