There's an issue where Infiltrators can't fire immediately upon decloak. There is now a delay before you can fire your weapon and it often results in lost opportunities. I'm surprised there isn't more people reporting this problem. I suspect this may be a stealth change due to the introduction of SMGs to the Infiltrator's arsenal, but this change, just like the further increased visibility moving while cloaked, negatively affects Infiltrators who aren't using the SMG. There needs to be a better solution than bluntly changing a class in its entirety just to compensate for one single weapon. Perhaps a better solution would be to have the cloak and fire delay changes apply only when SMGs are equipped?