So, After much inter-outfit debate, we have come to 1 question for the DEVs of PS2, why did the Lib not get the rocket pods? Giving the pilot something he can actually dps with and allow the lib to be a true gunship, both from low and high altitudes, plus gun ships with rocket pods are badass and would make them fall in line with their damage output right now. Eliminating ESF rocket squads that decimate all ground and air targets. Keep their DPS high because the risk for deploying them into a combat zone will also be high, and will require the Lib to get in close and will then be easy prey for enemy Anti Air Artillery and Tanks. And where-as why you can't equip the Tank Killer Chain Gun to the ESF, sure as of right now the sizes are off, but hey we built the A-10 IRL so it can be done. Think this would solve a lot of issues and also add penalties to flight characteristics to the ESFs that take that gun due to a reworking in their chassis. This would also breed a whole new ESF pilot as one who runs that gun would be used to harass infantry and tanks alike but would be far to encoumbered to dogfight aircraft with it. Hell we should even have an option to mount guns on the wings instead of missiles if you wanted to be a true ground pounder, or run guns only air etc. Just a thought, So discuss.