I pretty much suck at infantry, haven't much skill or luck with the aim and twitch type of combat, so i stick to explosives and vehicles, mostly ground because i find air overcrowded and too tricky (props for the flying physics though). I usually run solo or duo with a friend in a sundy and function as AMS/ammo truck, whenever there is entrenched fights i keep the heavies and maxes supplied with ammo and try to give covering fire with my basilisk turrets (wonder what i should upgrade them to, only thing ever bothering me are MBTs and heavies, really, anything else i can escape by redeploying, out-repairing or simply destroying), i do repair friendly vehicles if i'm not under heavy fire myself and they aren't too stubborn at trying to run away or running me over. I do have a few certs spent in the prowler (picked TR because of friend) and do OK at playing the artillery/flanking role during base sieges, whenever my sundy is down, that is. I occasionally jump into and man the turrets of gals/libs, with mixed success. When defending i'm running around—grease monkey style—and try to keep generators up in between manning the AT/AA towers. If i'm forced into CQC situations i just forgo the MANA turret entirely, haul leg like no tomorrow, and switch to a MAX, i rather use the deployable turret only for cover or as a door obstacle since the one thing i find it good at is drawing aggro... Using grenades or staying out of sight and then ambushing are pretty much the only tactics that get me reliable kills as an infantry. I'm looking forward to the sticky grenades/mines/C4 certs as i believe they will give me some more options when on foot. What's your experience as an engi? Any advice on how to improve my playstile?