I really think its more a server hardware/bandwidth issue not our PCs. It gets far worse the heavier the load on the server/continent gets. I have been in massive battles during off hours and had no rendering issues. But even medium size outpost fights during primetime start to have rendering issues. So if at times i can render 100vs100 battles at 100+m why does it screw up when you walk from building to building then into a room and it takes a second for the 10 people in it to render. (thus server load), more not knowing whats important to send me ahead of time..