First, let me say that I am a veteran FPSer. I respect the need for balance in all aspects of a game. The infiltrator class is very, very difficult to play well compared to every other class. The guns are very weak and certainly need rebalancing. I'm constantly finding myself out gunned in situations that make zero sense; like getting the jump on a light assault, landing my first bolt shot in the neck then getting dropped in less than 3 sec by seemingly hip fire from ~300m. This is happening regularly with the bolts - if you don't place that shot in the head, you might as well hang it up, because hitting a moving target with the bullet physics and latency in this game is a crap shoot no matter how good you are. I picked up a semi-auto rifle and find it to be equally terrible: two head shots required for kill is understandable with a semi-auto; however, 1 head shot and 2 body shots should certainly take a target down... which it does not unless your target is already damaged; oh, and its 4-5 without a headshot. In the time that it takes to squeeze of 5 shots with the semi-auto rifles you're already dead. I have also played with the full auto rifle and find it to be a well balanced gun for the class. I realize the game is still very new and there is fixing to be done, but I wanted to make my opinion known. There won't be a worthy role for the reconesque class if there isn't buffs given to it.