So i finally sucked it up and bought the dual burster max. It was nice to be able to scare away every aircraft onthe battlefield in my mighty range. BUT thats about it. I have never had such a thankless unrewarding role. Lemme tell you how my 3 hour dual Bustermax session went. First off, I only died a few times due to rocket pods(No big surprise there) in 3 hours. Now for the rest of the experience, it was pretty much alll bad. Basically I was rolling around with a tank zerg that was taking points all over Amerish. They would roll up on a base, i would pop out of a sunder, and start laying waste ot the enemy aircraft in the area. Now to worthless ineffective point #1; In 3 hours I got 1 (Yes ONE) actual aircraft kill, and 25 assists. Hardly productive for certs, when I could have easily made more just rolling around in a tank or as an engi. I constantly ran out of ammo, and the damn engineers where to busy playing around in a circle healing tanks to bother giving me anymore. Which meant I got to make the fun trek to a sunder to rearm EVERY damn time I needed ammo. Oh and the BEST part? I was providing air cover for half the damn convoy(The other half was covered by a Skyguard) and I will be damned if some SOB in a Sunder for NO reason decided he wanted to make his completely EMPTY vehicle squad only and kick me out in the middle of nowhere, halfway to the next base. Which sucked as a MAX because it took forever to get anywhere on foot. The dual burster max is effective and accurate at keeping enemy aircraft out of the sky.(As long as you learn that you literally need to lead aircraft THREE screen inches) by like It honestly does a great job. I find it IRONIC that its actually BETTER than the Skyguard. But what is the incentive to wasting 3 hours as Anti-Air? I would have gotten FAR more certs and EXP as pretty much anything else. A few other problems? The ESF has to much damn health. If I empty a WHOLE CLIP into a ESF because he is hovering somewhere like a ****, he should be going down. that's 50+ rounds they can absorb, and still fly away. Ridiculous. In summary, it was a fun, somewhat frustrating at times, experience, but for the most part unrewarding. And that's the major problem with Anti-Air.